Ancestry Human (Skilled heritage — Intimidation)

Class Sorcerer (Imperial bloodline — arcane tradition)

Background Returning Descendant

Level 9

Theo doesn't talk much about where his power comes from, but the bloodline speaks for itself: the Imperial bloodline carries arcane power derived from ancient lineage, no divine or cosmic alignment attached. He is the party's most purely pragmatic force. He does what works.

Returning Descendant

Theo's background is personal: a hard life, an ancestor from Breachill, and a drive to follow in their footsteps. He was trained in Thievery (Pickpocket) and Engineering Lore before he learned what his blood could do. These aren't incidental details. They're the version of him that existed before the magic and that persists alongside it.

His Truth Seeker quality — understanding that things have been hidden and wanting to know what — converges with William's on the question of Breachill's founding. They came at it from different directions.

Arcane Power

Theo's signature spell is Wall of Stone — practical, architectural, controllable, as tactically flexible as a spell can be. He has a persistent bleed curse he can place on enemies. He can generate scrolls through an archetype ability. His arcane repertoire covers offense, utility, and disruption.

He intimidates people. He's trained for it, and he's good at it.

The Dagger

Theo carries a +1 Striking Shifting Cold Iron Dagger. The Shifting rune allows the weapon to change form. Cold iron for things that care about metal. The whole package is a reminder that Theo's combat approach is less "stand back and cast" and more "control the situation, including the close one."

Abyssal Plague

During the events at the Dreamgate Waystation, Theo contracted Abyssal Plague from one of the night hags. He was healed before it progressed. The experience didn't make him more cautious. It made him faster.