Nketiah

Ancestry Half-elf (Ekujae father, Lirgeni human mother)

Class Bard (occult tradition) / Ekujae warrior

Clan Leopard Clan, Akrivel

Status Deceased — killed by Belmazog's acid breath weapon in the Fortress of Sorrow

First appearance Book 2, Akrivel (Leopard Clan settlement)

Nketiah greeted the party at Akrivel as a diplomat greets anyone arriving in uncertain standing: measured, attentive, and ready to revise her assessment. Her wooden arm moved with the ease of long familiarity. The brass ornaments in her dreadlocks marked her half-elven lineage within the Ekujae tradition. She carried the staff of a clan linguist and wore, from childhood, the brass and uncut gem necklace her father Jahsi had given her. She was the person her clan sent when the situation required someone who could hold two worlds in mind at once without losing either.

She knew exactly what she was doing when she joined the assault on the Fortress of Sorrow.

Background

Nketiah's mother Hiruth was a Lirgeni astrologer who had petitioned access to Ekujae lands to research the Eye of Abendego. Her father Jahsi was an Ekujae keledi, one of those who wear ritually purified gold as a living pledge to fight Dahak if the Great Darkness ever returns. They fell in love. Hiruth assumed it was a passing thing and offered to raise the child alone; she was wrong about that.

Nketiah spent her early years traveling the Mwangi Expanse and northern Garund with her mother, learning languages the way other children learned games, absorbing whatever markets and scholars and elders were willing to share. Her father visited when his demon-hunting duties allowed. Both parents made a point of including her, of making her feel useful. That attention became something she needed in ways she didn't fully understand until much later.

When she was still young, a demon-tainted disease swept through the town where she and Hiruth were staying. Jahsi returned with an Ekujae cure in time for most of the sick, including Nketiah, but the infection had already cost her an arm. The physical loss she adapted to. The harder thing was the belief that had crystallized around the trauma: that she could only be loved while she was useful. Her parents watched her work through that quietly and moved her to Ekujae lands, where she recovered and eventually thrived. Her childhood experience translating between worlds turned out to be exactly the training a clan linguist needed.

The arm a powerful arboreal ally of her mother's replaced it with a prosthesis of twisted wood and bone. It extended vines. It climbed. It was, in its way, better suited to the Mwangi than the original.

What she couldn't fix was what her injury had cost her mother. Hiruth quietly set aside her ambition to find a solution to the Eye of Abendego, took a teaching position at the Magaambya, and spent the rest of her life there. She aged and died with the work undone. Nketiah watched and understood exactly what the choice had cost, and could not stop tallying it.

The Linguist

Ekujae linguists serve simultaneously as diplomats, historians, translators, and storytellers. They are almost always half-elves, whose shorter lifespans make them better suited to operating between cultures that change on different timescales. The role was not a consolation to Nketiah. It was the thing she was actually built for.

She handled the party's arrival in Akrivel. She explained the Ekujae's position on the Cinderclaws — what the dragon pillars had done to her people, what the blinding barrier meant tactically, why the Ekujae needed outside help and exactly how much help they needed. She identified the Scarlet Triad's involvement as a strategic escalation the moment Theo named them, absorbed the implications, and committed to informing the twin rulers before the conversation was finished.

She ran the storyteller's circle. She briefed the party before their departure into the jungle: hex maps, disease risks, the Elephant People's protocols, what the dragon pillars could do at range. She knew when to share information and when to hold it, and she rarely got those calls wrong.

She also offered Nadira an honest question about her father and Akosa, and listened when Nadira redirected the question back toward healing over intervention. She was, when she wanted to be, teachable.

Keledi's Daughter

To be the child of a keledi is to grow up understanding that your parent has already pledged their death. Jahsi wore purified gold as a mark of exactly that — the Ekujae belief that his soul was pure enough to cut the flesh of a god if Dahak ever returned to finish what he started at Earthfall. The commitment was not metaphorical. It was a prepared sacrifice, worn on the body, waiting for the necessary moment.

Nketiah had watched that commitment shape her father's life and define his absence. She had also watched her mother shape her own life around what the family needed at Nketiah's expense. The convergence of those two inheritances — a duty she could not escape and a debt she could not repay — followed her into everything she did.

She is a person who tied her worth to her usefulness and then became genuinely, unusually useful. Whether that resolved the underlying problem is a different question.

The Fortress

When the Ekujae forces surrounded the Fortress of Sorrow, Nketiah came with them. The assault was hers to be part of: this was her clan's enemy, her father's sacred obligation given physical form, the culmination of everything the linguist role existed to make possible. She went into the sanctum alongside the party.

Belmazog's acid breath weapon caught her in full force. Seventy-four damage. The saves required to survive it were not the saves she had available. The Dawnflower, in Nadira's account of it, called her home.

Kyrion, freed from his chains but still bound by the Orb fragment in his chest, acknowledged her death before any of the living present could fully register it. Korag and Jemba, the Ekujae warriors who had fought beside her, carried her grief out of the sanctum. Jahsi, on the journey back to Akrivel, grieved openly for the first time anyone present had seen.

Renali chose, afterward, to leave the Mwangi Expanse and travel with the party north. She named Nketiah's example directly: walking the diplomatic path Nketiah had pioneered. The party accepted that without argument.

Voice

Nketiah presented as carefree and in command. She pitched her speech to whatever room she was in — which was itself a skill, the ability to read an audience and adjust without appearing to — but the ease was partly performance. When someone showed genuine interest in her for reasons other than her usefulness, the facade slipped. She was not accustomed to it.

She deferred on questions outside her domain and stated her assessments clearly inside it. She did not equivocate about strategic matters. When she named something a threat, it was a threat. When she said the party's showing in the daikada matched the Ekujae's standards for respect, it meant they had matched those standards.

She asked Nadira one personal question in their time together. It was the right question. She listened to the answer.

Statistics

As at the time of death, Book 2.

AC 23  |  HP 74  |  Speed 35 ft., climb 20 ft.

Fort +8, Ref +13, Will +12  |  Perception +12; low-light vision

Str +1, Dex +3, Con +0, Int +3, Wis +2, Cha +4

Skills Arcana +11, Athletics +9 (+13 Climb), Deception +12, Diplomacy +13, Ekujae Lore +15, Nature +10, Occultism +11, Performance +14, Society +15, Survival +10

Languages Celestial, Charau-ka, Common, Draconic, Elven, Mwangi, Sylvan

Occult Spells DC 24, attack +14; 3rd circle of protection, heroism, mind reading; 2nd hideous laughter, restore senses, see invisibility; 1st fear, illusory disguise, illusory object; Cantrips: ghost sound, guidance, mage hand, message, prestidigitation

Bard Compositions counter performance, loremaster's etude, inspire competence, inspire courage

Primal (Arborean Arm) Cantrips: dancing lights, detect magic, disrupt undead, tanglefoot

Equipment +1 striking longbow (20 arrows), verdant staff, studded leather, black adder venom ×2